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Warhammer 40k sentinels of terra
Warhammer 40k sentinels of terra









  1. #WARHAMMER 40K SENTINELS OF TERRA SKIN#
  2. #WARHAMMER 40K SENTINELS OF TERRA FULL#

Instead of joining a scout company, new recruits enter as apprentices under a veteran marine, getting their weapons and combat training from them. Possible recruits are gathered then left alone on amerath for 3 days, those whom survive are entered into the chapter as initiates, those whom fail have their bodies returned to their families. The chapter finds viable recruits via a test of endurance. The chapter is in possession of multiple stormbird gunships and high amount of thunder hawks as well as a large amount of land speeders. The ashen sentinels have access to a unusual amount of jump infantry, specialty weapons and air vehicles. Preferring lighting fast attacks supported by thunder hawks and land speeders. The Sentinels employ a shock and awe tactics, utilizing surprise as well as a abundance of infantry based heavy weapons to overwhelm their opponents. This tendency to get ill along with the chapters unusual resilience leads many In the imperium to suspect that they descend from the death guard. Despite this, may of these diseases don't affect the Marines performance.

#WARHAMMER 40K SENTINELS OF TERRA SKIN#

However, it's not uncommon for members of the chapter to come down with a number of diseases, others becoming permiantly feverous, leaving their skin pale and clammy. Most Marines tend to maintain their appearance from before they where indoctrinated. There are no known mutations with the gene seed. In which the fallen Marines battle brothers burn their fallen comrade, letting his ash and thus his soul be carried away on the wind to the afterlife. Because of these beliefs they refuse to used dreadnaughts, instead they participate in the rite of ash. The Sentinels believe that both life and death are sacred, they believe that those who fall in battle join the emperor in his eternal crusade and those who die in peace join their kin, eternally guarded by the emperor and his chosen warriors. Until that day, the Sentinels wander the wastes, living as nomads until called upon in others hours of need. The ashen sentinels where created in order to warden over Amerath, awaiting the day in which the evils buried there will awake.

#WARHAMMER 40K SENTINELS OF TERRA FULL#

When it comes to vehicles each clan has multiple squadrons of land speeders, a half dozen to full dozen thunder hawks and some number of storm birds.Īmerath is a dead world, the remains of a once mighty civilisation now buried under dunes of ash. Each clan has enough specialty weapons to arm all of it's battle brothers with the best possible weapons for their mission.

warhammer 40k sentinels of terra

The Sentinels have a complete lack of land based armored vehicles, instead favouring fast moving assault craft and advanced weaponry. Furthermore each clan consists of around 30 veterans, 40 marines and 30 scouts along with any new recruits or serfs whom find themselves amongst the Sentinels. Unique organization: 6 Companies, each operating as smaller chapters known as "clans" carrying out what ever their current mission is independently all reporting to the chapter master.Įach clan is lead by a clan master (company master), whom is part of a command squad containing the clans respective Chaplain, Tech marine, apothecary and master of the fleet as well as a 7 man honor guard squad. Numbering between 600~ marines due to limited resources.

warhammer 40k sentinels of terra

Tan armor, Dark grey shoulder pads and light grey trim.Įlite shock troops and large amounts of heavy weapons along with land speeders and assault troops, but lacking in most forms of armored support. Unknown, possibly Imperial fists some Inquisitors rumor them to be made of death guard Gene stock Made by a unknown forge world without the permission by the high Lord's of Terra.











Warhammer 40k sentinels of terra